Good friday! It ain't a night just yet, so we can't funk. But I'm sure you're fine with a little foolin'.
To remind you, this is a sequel to my game Ratatan X, where you play as a weird looking robot girl that crashes into planets for fun. In this next one they finally had enough of it.
Sure enough that's the thumbnail for the super-secret NG project I got setup. Don't tell anyon- wait
Currently, development is happening in Godot Engine. It's a favorite of mine while my plan of world domination doesn't reach the step where I make my own engine. The classic Ratatan gameplay is implemented, all with graphics far more advanced than what I pulled off on PICO-8. Now space waves harder than ever!
That's not all! Watch what happens when you actually crash into planets!
The direction you send the planet to is based on where you hit them. A fun little thing to program :D
But that's STILL not all. Peep the main menu/level select screen of Ratatan EX!
You may be thinking "oh boy, he's gonna STILL not be done with additions..." but thankfully I am. Only other small thing I wanted to mention is I compiled a build of Godot Engine with a few things I didn't need out and FLAC playback added which will be used for this and other games. Gotta take advantage of it all being open source! 8)
ah hey, it says it right there!
If you're wondering, yes, it's coming to here. I went out of my way to get a build of Emscripten that worked just to compile a HTML5 export template for my build. (it's like a generic engine program that can be given info on running the actual game.)
It's the Javascript one. I also compiled templates for Windows & Linux, which were easier to deal with.
There's always time for fun, and it'll soon be Friday Night. Make sure to Funk...